TroyHepfner
January 2nd, 2009, 06:07 PM
A quick update on Rick Rocket: we've made a lot of progress over the past couple of weeks (even with the Christmas break). I've finished all but 9 of the 48 levels in the game. So 39 levels are done. The final levels will be very exciting, and will feature some epic space battles involving lots of small fighters and huge capital ships. Here is a screenshot from one of the recently completed levels showing two large capital ships engaging one another, with fighters swarming all around:
http://www.mygamecompany.com/blog/rickrocket22_500x389.jpg
I've started to receive some of the game music from our musician, and he is putting the finishing touches on the last pieces. I expect to receive the rest of the music by the end of next week.
Our testers have been play-testing the game, reporting bugs, and offering great suggestions for improvement. Here are some comments we have received so far from the volunteers who have been helping to test Rick Rocket:
"I've been playing the game, and it's pretty fun"
"The story adds a lot to the game. I had a sense of progression and kept playing."
"I like where this game is going, and I was having fun by the end despite control issues" (which have been fixed)
"The allied spaceships are a great idea"
"The supporting ships that help you are cool"
"I really liked the asteroid field level where you retrieve the disabled ships"At this point, I think we're still on track to release the game by the end of the month. Stay tuned!
http://www.mygamecompany.com/blog/rickrocket22_500x389.jpg
I've started to receive some of the game music from our musician, and he is putting the finishing touches on the last pieces. I expect to receive the rest of the music by the end of next week.
Our testers have been play-testing the game, reporting bugs, and offering great suggestions for improvement. Here are some comments we have received so far from the volunteers who have been helping to test Rick Rocket:
"I've been playing the game, and it's pretty fun"
"The story adds a lot to the game. I had a sense of progression and kept playing."
"I like where this game is going, and I was having fun by the end despite control issues" (which have been fixed)
"The allied spaceships are a great idea"
"The supporting ships that help you are cool"
"I really liked the asteroid field level where you retrieve the disabled ships"At this point, I think we're still on track to release the game by the end of the month. Stay tuned!