TroyHepfner
January 9th, 2008, 03:49 PM
Now that the web site migration is complete and our new forums are on-line, I can turn my attention to my annual blog entry where I take a quick look at our milestones and accomplishments from the past year and reveal our plans for the coming year.
In 2007, we finished our Mac port of Dirk Dashing and released the long-awaited Deluxe version of Fashion Cents for Windows, Mac, and Linux. Our decision to support the Mac turned out to be a very good move for us - over 65% of our sales this past year were for the Mac versions of our games. Fashion Cents Deluxe was nominated for the Player's Choice award on Game Tunnel's annual Game of the Year awards. And on a personal note, I wrote a series of articles about Linux game development that were published on GameDev.net (http://www.gamedev.net/reference/list.asp?categoryid=57#245), which have been well-received.
For 2008, we will be working on a brand new game. We're all eager to work on something new, and we're very excited about the project we have chosen. The decision of which game to make next was a challenging one. Victoria and I have ideas for about a dozen different games, but not enough time to make them all. Before Christmas, we had narrowed it down to three possibilities, and last week I made the official decision. I'll post additional details about our upcoming game in this blog as the project is developed, including the usual screenshots and sneak peeks, so stay tuned!
In the meantime, we will eventually need beta testers for this game. The beta testers that we select for our beta test programs are individuals who demonstrate continued commitment and enthusiasm about My Game Company over an extended period of time by
buying our games
participating in our forums
actively promoting our games to their friends and helping generate sales
leaving positive reviews of our games on various game web sites
frequently writing to encourage us
providing feedback and suggestions for improving our games
helping us identify and fix bugs that they find
offering to help us in various ways that directly contribute to our success
We generally chose people with whom we have developed a friendship and trust, and who we know will actively provide feedback to us during the beta program. In return, our beta testers get a free copy of the game and their names listed in the game credits.
If you would like to be invited to participate in our beta test programs, then let us know of your desire to be a beta tester by not only writing to tell us but also by picking some things on the list above and doing them. Perhaps we will select you for the beta test program on our next game!
In 2007, we finished our Mac port of Dirk Dashing and released the long-awaited Deluxe version of Fashion Cents for Windows, Mac, and Linux. Our decision to support the Mac turned out to be a very good move for us - over 65% of our sales this past year were for the Mac versions of our games. Fashion Cents Deluxe was nominated for the Player's Choice award on Game Tunnel's annual Game of the Year awards. And on a personal note, I wrote a series of articles about Linux game development that were published on GameDev.net (http://www.gamedev.net/reference/list.asp?categoryid=57#245), which have been well-received.
For 2008, we will be working on a brand new game. We're all eager to work on something new, and we're very excited about the project we have chosen. The decision of which game to make next was a challenging one. Victoria and I have ideas for about a dozen different games, but not enough time to make them all. Before Christmas, we had narrowed it down to three possibilities, and last week I made the official decision. I'll post additional details about our upcoming game in this blog as the project is developed, including the usual screenshots and sneak peeks, so stay tuned!
In the meantime, we will eventually need beta testers for this game. The beta testers that we select for our beta test programs are individuals who demonstrate continued commitment and enthusiasm about My Game Company over an extended period of time by
buying our games
participating in our forums
actively promoting our games to their friends and helping generate sales
leaving positive reviews of our games on various game web sites
frequently writing to encourage us
providing feedback and suggestions for improving our games
helping us identify and fix bugs that they find
offering to help us in various ways that directly contribute to our success
We generally chose people with whom we have developed a friendship and trust, and who we know will actively provide feedback to us during the beta program. In return, our beta testers get a free copy of the game and their names listed in the game credits.
If you would like to be invited to participate in our beta test programs, then let us know of your desire to be a beta tester by not only writing to tell us but also by picking some things on the list above and doing them. Perhaps we will select you for the beta test program on our next game!