|
These are articles that I've
written and published in various places, like the Association of Software
Professionals monthly newsletters, GameDev.net, and other places. I've
reproduced them here for convenience.
Business
Choosing
a Business Structure for My Game Company
Linux Game Development
Linux
Game Development, Part 1: Introduction
Linux
Game Development, Part 2: Distributable Binaries
Linux
Game Development, Part 3: Installers
Linux
Game Development, Part 4: Testing
Linux
Game Development, Part 5: Marketing and Distribution
Post Mortems
Dirk
Dashing: Secret Agent!
|