My Review
This game was a finalist in the 2006 Independent Games Festival
(IGF)
competition, and it reminds me a little of the Harry Potter books. Thomas is a
young wizard who lives with his uncle Artem in a magical pet shop. One day,
due to unfortunate circumstances, Thomas finds himself stuck inside a spell
book. Now you have to help him form words to build a path out of the book,
like you do when you play Scrabble. You can collect magic items to help you
make longer words, and 2x and 3x items to boost your score. The game is family-friendly; however, parents should be aware that the introductory story
sequence where Thomas gets trapped in the book might be a little too intense
for smaller children. You may want to check it out for yourself and see if it
is too scary for them. Once that story sequence is over, though, you'll
discover that Thomas and the Magical Words is a very charming game.
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