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The MGC Times

June 2010 Newsletter

 

President's Corner

It's been a long time coming, but in two weeks I will finally be working full-time as an independent game developer!

 

It's very exciting, but at the same time, it's also a bit scary. As I mentioned in February's newsletter, we're much more dependent on game sales now to put food on the table. So I appreciate your business more than ever!

 

You can help us out if you do these 2 simple things:

 

1) Tell your family and friends about our games!

2) Make My Game Company your first stop when you go online to look for new games!

Thank you! With your support, we'll be able to bring you lots of new games in the coming years!

 

- Troy Hepfner

 

Changes to Our Game Catalog

 

We have almost finished updating our catalog, following the announcement from our partner Reflexive earlier this year that they will not be selling games after June 30. Many games can now be obtained directly from developers, which means you will receive better support and up-to-date versions of games (with the most recent bug fixes and newest features). Other games on our site are now provided by Big Fish Games.

 

Unfortunately, we have been unable to replace the Mac versions for some of the games. Reflexive was one of the few companies that carried the Mac versions for particular games. So we will leave Reflexive's download and buy links for these games on our site until June 30. If you want one of these games, make sure you buy it before June 30!

 

We have also removed about 25% of the games from our catalog. When we first started building our site, we included a wide variety of games. But now I think we have a much better idea of the kinds of games that our customers want. As we move forward, we intend to be more selective about which games we carry. We may only post one or two new games per week, but they'll be good ones.

 

Dirk Dashing 2 Production Update

 

Production has been on hold these past few weeks while we've been updating our game catalog. But now that we're nearly done, we will resume work on Dirk Dashing 2.

 

I would like to finish the game before the end of the year, if I can. Being full-time will definitely help, but I'll also need to limit the number of new features that go into the game. That means there won't be any car chases in Dirk 2. Here are the key features that will probably be added for the sequel:

 

1) Lighting effects (these are mostly done, and will be an integral part of the game's puzzles)

2) A health system, so Dirk won't always die instantly when he makes a mistake

3) A basic inventory system, so Dirk can pick up the gadgets he finds and use them later

4) A wider variety of gadgets and weapons

5) The ability to replay a level, like you can in Rick Rocket

6) Bonuses and awards that you can earn (like sneaking through a level undetected, or never getting hurt)

Of course, this list is subject to change. But it reduces the scope of the project so I can finish it quicker, and at the same time doesn't sacrifice anything that would impact the gameplay.

 

May's Top 10 Sellers

 

Here are the most popular games from last month!

  1. Aqualux

  2. Fantastic Farm

  3. Fashion Cents Deluxe

  4. Eschalon: Book II

  5. Now Boarding

  6. Dirk Dashing: Secret Agent

  7. The Adventures of Rick Rocket

  8. Runes of Avalon: Path of Magic

  9. Fashion Cents Gents

  10. Lux Deluxe